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Draenor Merchant Order

Spell

Draenor Merchant Order

Physical

3.5 sec1 sec cooldownSelf Only

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Eido+122via Wowhead (opens the original comment in a new tab)

Having a follower with the [garrisonability=58] trait at your [building=129] awards you the option of creating a Draenor Merchant Order ONCE a day. To do this, you must speak with your assigned, Inscription follower who will give you a chance to create a full Draenor Merchant Order using:


Doing so will award you with two [item=119126]:

  • If luck grants you 2 "identical partial receipts", you can immediately combine them to create one of three possible Merchant Orders:

    1. [item=119027]

    2. [item=119023]

    3. [item=119028]


  • Since the two partial receipts you will receive are random, you may not get 2 "identical partial receipts".
    If that is the case, you will have to wait until daily reset to make another set (again, using your assigned follower).
    You may also mail, trade, or auction them.

  • For a list of ALL possible [item=119126], please see this page.

  • The point of these Merchant Orders is simply a way to make gold if you have spare Cerulean Pigment.



EDIT: updated for Patch 6.1. Receipts no longer expire.

2
Mandie+23via Wowhead (opens the original comment in a new tab)

This became available to me when I assigned a follower to the inscription building. It creates two random receipts with 24 hour duration. You need to find two identical receipts (of the same type). I would recomend doing this the first time later in the day as this, unfortunately, has a cooldown which resets daily. The next morning you can create another two before the first two disappear hopefully finding a matching pair with the four receipts you have.

After 24 hours The receipt becomes an Expired Receipt.

Edited for 6.1 patch changes

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Draenor Merchant Order
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Tooltip

Merchant Orders allow you to legally collect excess fees from vendors.

Spell facts

SchoolPhysical
Cast time3.5 sec
Cooldown1 sec
EffectRemove Aura
RangeSelf Only
Taught byInscription (skill 1)
Spell ID176513

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

Reagents

More Inscription spells

Every Inscription spell

Related

Community notes from Wowhead · 15 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 15 on Wowhead.