Tooltip
Chains strike an enemy and all enemies for 20 Shadow damage.
In addition, the abductor tries to pull chained players off the platform, being less effective when trying to pull higher numbers of targets, even risking being dragged to the platform if enough players run against the chains.
How it works
Dragging Chains is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 5 yards. It ticks every 0.5 sec, 12 times over the full 6 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 485. Its base value is 100. Its area radius is 5 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 20. Its area radius is 5 yards.
What it does
Dragging Chains is a Shadow spell with a 4 sec cast, an unlimited range and effects that last 6 sec. When cast it applies an aura in a 5 yard radius every 0.5 sec, applies an aura in a 5 yard radius and deals Shadow damage (base value 20) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 4 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Radius: 5 yards Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 485 Value: 100 Radius: 5 yards |
| Effect #3 | School Damage (2) Value: 20 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.