How it works
Dragon Kite is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 105.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 409.
- Effect 3 is Trigger Spell (effect type 64). It triggers Forward Thrust.
What it does
Dragon Kite is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Forward Thrust.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 105 |
| Effect #2 | Apply Aura (6) Aura type id 409 |
| Effect #3 | Trigger Spell (64) Trigger spell: Forward Thrust |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.