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Dragon Strike

Spell

Dragon Strike

Physical

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Instant castVision Range (AOI)

Chargath lunges at a random player striking them for 18 Physical damage and causing them to bleed for an additional 7.5 Physical damage every 2 sec.

Dragon Strike

Tooltip

Chargath lunges at a random player striking them for 18 Physical damage and causing them to bleed for an additional 7.5 Physical damage every 2 sec. for 14 sec.

How it works

Its dispel type is client id 11.

Dragon Strike is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 18.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7.5 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 7 times over the full 14 sec (52.5 base in total).
  3. Effect 3 is Knock Back (effect type 98). Its base value is 50.

What it does

Dragon Strike is a Physical spell with an instant cast, a range of 100 yards and effects that last 14 sec. When cast it deals Physical damage (base value 18), applies an aura with the bleeding mechanic every 2 sec and has a Knock Back effect. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration14 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1School Damage (2)
Value: 18
Effect #2Apply Aura (6)
Aura type id 3
Value: 7.5
Mechanic: Bleeding
Period: every 2 sec
Effect #3Knock Back (98)
Value: 50
Misc value: 25, 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dragon Strike appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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