Tooltip
Kazzara releases a furious roar that incites a burning mark within several players. After 5 sec, unworldly rifts tear open beneath these players in a torrent of dreadfire inflicting 35 Shadowflame damage.
Kazzara's exposed core causes to target an additional player for each piece of armor that has been shattered.
How it works
Dread Rift is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 5 yards.
- Effect 2 is Summon (effect type 28).
What it does
Dread Rift is a Fire and Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it deals Fire and Shadow damage (base value 35) in a 5 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | School Damage (2) Value: 35 Radius: 5 yards |
| Effect #2 | Summon (28) Misc value: 203832, 5261 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.