Tooltip
Shadewing releases a piercing screech, inflicting 20 Shadow damage and disorienting all players for 4 sec.
How it works
Dread Screech is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 100 yards.
What it does
Dread Screech is a Shadow spell with a 5 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Shadow damage (base value 20) in a 100 yard radius and applies an aura with the disoriented mechanic in a 100 yard radius. The client files the whole spell under the disoriented mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Duration | 4 sec |
| Mechanic | Disoriented |
| Effect #1 | School Damage (2) Value: 20 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dread Screech appears in: 1 boss encounter.
Boss encounters
- Saprish in Seat of the Triumvirate
Journal section: Shadewing > Swoop
Encounter creatures: Darkfang, Saprish, ShadewingDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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