Spell
Dreadnaught
Physical
Overpower's impact causes a seismic wave, dealing (140% of Attack Power) damage to all enemies in a yd line around your target.
Tooltip
Overpower's impact causes a seismic wave, dealing (140% of Attack Power) damage to all enemies in a yd line around your target. Deals reduced damage beyond 5 targets.
Dreadnaught benefits from all effects that modify Overpower's damage.
How it works
Dreadnaught is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 1.4 times attack power. Its area radius is 10 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
What it does
Dreadnaught is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 1.4 Radius: 10 yards |
| Effect #2 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 0.7 to 1.4 (patch 12.1.0)
Comments
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