Spell
Dream Flight
Nature
Take in a deep breath and fly to the targeted location, healing all allies in your path for (500% of Spell Power) immediately, and (1000% of Spell Power) over 15 sec, reduced beyond 5 targets.
Tooltip
Take in a deep breath and fly to the targeted location, healing all allies in your path for (500% of Spell Power) immediately, and (1000% of Spell Power) over 15 sec, reduced beyond 5 targets.
Removes all root effects. You are immune to movement impairing and loss of control effects.
Damage taken while you are flying is absorbed, up to 100% of your maximum health.
How it works
Dream Flight is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It scales with 2 times spell power. Its area radius is 8 yards. It ticks every 3 sec, 5 times over the full 15 sec.
- Effect 2 is Heal (effect type 10). It scales with 5 times spell power. Its area radius is 8 yards.
What it does
Dream Flight is a Nature spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura in an 8 yard radius every 3 sec and heals in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 8 Spell power coefficient: 2 Radius: 8 yards Period: every 3 sec |
| Effect #2 | Heal (10) Spell power coefficient: 5 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.