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Dual Threat

Spell

Dual Threat

Physical

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Monk

Instant castCombat Range

Your auto attacks have a 30% chance to instead kick your target dealing (581.3% of Attack Power) Physical damage.

Dual Threat

Tooltip

Your auto attacks have a 30% chance to instead kick your target dealing (581.3% of Attack Power) Physical damage. Damage increased while using a two-handed weapon.

How it works

  1. Effect 1 is School Damage (effect type 2). It scales with 5.8126 times attack power.

What it does

Dual Threat is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 5.8126

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dual Threat appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 4.8438 to 5.8126 (patch 12.1.5)
  • Effect: Attack power coefficient changed from 3.726 to 4.8438 (patch 12.1.0)

Comments

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