How it works
Dummy Nuke is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 1 times spell power.
- Effect 2 is Trigger Spell (effect type 64). It triggers Aggro.
What it does
Dummy Nuke is a Fire spell with an instant cast and a range of 2 yards. When cast it deals Fire damage. It also casts Aggro.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 2 yards (Trap) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 1 |
| Effect #2 | Trigger Spell (64) Trigger spell: Aggro |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.