Tooltip
Shakes the earth, inflicting 13.6027 Nature damage to all players.
How it works
Earthshaking Collision is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 13.6027. It applies the discovery mechanic. Its area radius is 50000 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 150 yards.
What it does
Earthshaking Collision is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 13.6027) with the discovery mechanic in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 13.6027 Mechanic: Discovery Radius: 50000 yards |
| Effect #2 | Dummy (3) Radius: 150 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthshaking Collision appears in: 1 boss encounter.
Boss encounters
- Oregorger in Blackrock Foundry
Journal section: Feeding Frenzy
Encounter creatures: Oregorger the DevourerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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