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Earthshaking Roar

Spell

Earthshaking Roar

Physical

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1 secSelf Only

Dresaron roars, shaking the ground around him, inflicting 14.9352 Nature damage to nearby enemies and causing a cave in, inflicting 10 Nature damage every 2 sec.

Earthshaking Roar

Tooltip

Dresaron roars, shaking the ground around him, inflicting 14.9352 Nature damage to nearby enemies and causing a cave in, inflicting 10 Nature damage every 2 sec.

How it works

It works on charges (charge category 1152); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 3 sec global cooldown.

Earthshaking Roar is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 199458. Its area radius is 100 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Earthshaking Roar.

What it does

Earthshaking Roar is a spell with a 1 sec cast and no range (it targets the caster). It also casts Earthshaking Roar (record #218587).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Global cooldown3 sec
GCD categoryCategory id 1152
ChargesCharge category id 1152 (charge count not in the datamine)
Effect #1Dummy (3)
Value: 199458
Radius: 100 yards
Effect #2Trigger Spell (64)
Trigger spell: Earthshaking Roar

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Earthshaking Roar appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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