Tooltip
Iridikron shields himself with a protective earthen barrier that absorbs 625 damage. While the shield holds, he pulses tectonic energy every 6 sec, causing to erupt outward.
Each pulse inflicts 12 Nature damage to all players
How it works
Earthsurge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 50000 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Rending Earthspikes.
What it does
Earthsurge is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 12) in a 50000 yard radius. The client files the whole spell under the infected mechanic. It also casts Rending Earthspikes.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Mechanic | Infected |
| Effect #1 | School Damage (2) Value: 12 Radius: 50000 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Rending Earthspikes |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthsurge appears in: 1 spell that casts it.
Spells that cast it
- EarthsurgeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Earthsurge at Wowhead (opens Wowhead in a new tab)