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Echo of the Evercurse

Spell

Echo of the Evercurse

Shadow

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Instant castVision Range (AOI)

Your damaging spells have a chance to haunt the target, dealing Shadow damage over 12 sec.

Echo of the Evercurse

Tooltip

Your damaging spells have a chance to haunt the target, dealing Shadow damage over 12 sec.

If the target dies while haunted, the effect transfers to a nearby enemy, inflicting 150% of the Shadow damage over the remaining duration.

How it works

Echo of the Evercurse is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 1 sec, 12 times over the full 12 sec.
  2. Effect 2 is Dummy (effect type 3). It triggers Echo of the Evercurse.

What it does

Echo of the Evercurse is a Shadow spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it applies an aura every 1 sec. It also casts Echo of the Evercurse (record #1250541).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 3
Period: every 1 sec
Effect #2Dummy (3)
Trigger spell: Echo of the Evercurse

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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