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Echoes of the Void

Spell

Echoes of the Void

Shadow

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Instant castTwo-Hundred Yard Range

Tichondrius calls on the void, inflicting 13.714 Shadow damage every 0.5 sec for 8 sec.

Echoes of the Void

Tooltip

Tichondrius calls on the void, inflicting 13.714 Shadow damage every 0.5 sec for 8 sec. The damage of this effect increases with each tick.

As the void is torn open, 4 Fel Spires form throughout the room. Each spire absorbs the damage from Echoes of the Void for each player behind it until it is destroyed.

How it works

Its aura procs every time its trigger condition is met.

Echoes of the Void is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 13.714. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 30.

What it does

Echoes of the Void is a Shadow spell with an instant cast, a range of 200 yards and effects that last 15 sec. When cast it deals Shadow damage (base value 13.714) with the infected mechanic and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration15 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 13.714
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 30
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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