Tooltip
Nezascar lets out an ear piercing roar, inflicting 15 Physical damage and interrupting any spells being cast for 4 sec.
Additionally, echoing soundwaves start searching for players. Nezascar will any player caught in one.
How it works
Echoing Roar is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 10. Its area radius is 50 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 10.
- Effect 3 is School Damage (effect type 2). Its base value is 15. Its area radius is 50 yards.
- Effect 4 is Interrupt Cast (effect type 68). Its base value is 100. Its area radius is 50 yards.
What it does
Echoing Roar is a Physical spell with a 3 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Physical damage (base value 15) in a 50 yard radius and interrupts spellcasting in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | 4 sec |
| Effect #1 | Dummy (3) Value: 10 Radius: 50 yards |
| Effect #2 | Dummy (3) Value: 10 |
| Effect #3 | School Damage (2) Value: 15 Radius: 50 yards |
| Effect #4 | Interrupt Cast (68) Value: 100 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.