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Echolocation

Spell

Echolocation

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Echolocation

How it works

Echolocation is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 342923 per tick. It ticks every 0.5 sec, 16 times over the full 8 sec (5.48677e+06 base in total). It triggers Echolocation.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 10.

What it does

Echolocation is a spell with an instant cast, a range of 200 yards and effects that last 8 sec. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Echolocation (record #342731).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 342923
Period: every 0.5 sec
Trigger spell: Echolocation
Effect #2Apply Aura (6)
Aura type id 61
Value: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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