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Efflorescence

Spell

Efflorescence

Nature

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Instant castLong Range

Grows a healing blossom at the target location, restoring (58.6% of Spell Power) health to four injured allies every 2 sec for 30 sec.

Efflorescence

Tooltip

Grows a healing blossom at the target location, restoring (58.6% of Spell Power) health to four injured allies every 2 sec for 30 sec. Limit 1.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Efflorescence is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 5. Its area radius is 10 yards.
  2. Effect 2 is Summon (effect type 28). Its base value is 1.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.

What it does

Efflorescence is a Nature spell with an instant cast, a range of 40 yards and effects that last 30 sec. When cast it summons a creature and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Proc chanceAlways
Effect #1Dummy (3)
Value: 5
Radius: 10 yards
Effect #2Summon (28)
Value: 1
Misc value: 214361, 3456
Effect #3Apply Aura (6)
Aura type id 4
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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