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Eggsplosion

Spell

Eggsplosion

Nature

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2 secSelf Only

Inflicts Nature damage to enemies, knocking them back.

Eggsplosion

Tooltip

Inflicts Nature damage to enemies, knocking them back.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met.

Eggsplosion is built from 5 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 150. It applies the knockbacked mechanic. Its area radius is 8 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 25. Its area radius is 8 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. Its area radius is 8 yards. It ticks every 1 sec, 10 times over the full 10 sec (20 base in total).
  4. Effect 4 is effect type 203, which the datamine does not name. It triggers Fresh Smell.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 56.

What it does

Eggsplosion is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it has a Knock Back effect with the knockbacked mechanic in an 8 yard radius, deals Nature damage (base value 25) in an 8 yard radius, applies an aura in an 8 yard radius every 1 sec and applies an aura. It also casts Fresh Smell. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time2 sec
Duration10 sec
Dispel typeDispel type id 3
Proc chanceAlways
Max stacks99
Effect #1Knock Back (98)
Value: 150
Misc value: 150
Mechanic: Knockbacked
Radius: 8 yards
Effect #2School Damage (2)
Value: 25
Radius: 8 yards
Effect #3Apply Aura (6)
Aura type id 3
Value: 2
Radius: 8 yards
Period: every 1 sec
Effect #4Effect 203
Trigger spell: Fresh Smell
Effect #5Apply Aura (6)
Aura type id 56
Misc value: 41200, 11

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.5.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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