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Electrical Charge

Spell

Electrical Charge

Nature

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4 secAnywhere - Unlimited

Inflicts 25 Nature damage to all enemies within 4 yards of the impact, stunning them for 4 sec.

Electrical Charge

Tooltip

Inflicts 25 Nature damage to all enemies within 4 yards of the impact, stunning them for 4 sec.

How it works

Electrical Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 8 yards.

What it does

Electrical Charge is a Nature spell with a 4 sec cast, an unlimited range and effects that last 4 sec. When cast it deals Nature damage (base value 25) in a 4 yard radius and applies an aura with the stunned mechanic in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast time4 sec
Duration4 sec
Effect #1School Damage (2)
Value: 25
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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