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Electrical Storm

Spell

Electrical Storm

Nature

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Instant castSelf Only

An electrical storm surrounds the target, harming any allies of the target who are outside the eye of the storm.

Electrical Storm

Tooltip

An electrical storm surrounds the target, harming any allies of the target who are outside the eye of the storm. Damage increases over time.

How it works

Its aura procs every time its trigger condition is met.

Electrical Storm is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 9.0566. Its area radius is 150 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 150 yards.

What it does

Electrical Storm is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it deals Nature damage (base value 9.0566) in a 150 yard radius and applies an aura in a 150 yard radius. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration3 sec
Proc chanceAlways
Max stacks50
Effect #1School Damage (2)
Value: 9.0566
Radius: 150 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 8
Radius: 150 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Electrical Storm appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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