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Electrostatic Induction

Spell

Electrostatic Induction

Nature

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Instant cast1 min cooldownTwenty yards

Fire a lead at an enemy that deals Nature damage over 8 sec as long as you remain within 20 yds of them.

Electrostatic Induction

Tooltip

Fire a lead at an enemy that deals Nature damage over 8 sec as long as you remain within 20 yds of them.

How it works

Casting it triggers a 20 sec global cooldown.

Electrostatic Induction is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 1 sec, 8 times over the full 8 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 20.

What it does

Electrostatic Induction is a Nature spell with an instant cast, a range of 20 yards, a 1 min cooldown and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown1 min
Global cooldown20 sec
GCD categoryCategory id 1141
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 395
Value: 20
Misc value: 17222

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.