Spell
Elemental Unity
Physical
While a Fire Elemental is active, your Fire damage dealt is increased by 6%.
Tooltip
While a Fire Elemental is active, your Fire damage dealt is increased by 6%.
While a Storm Elemental is active, your Nature damage dealt is increased by 6%.
How it works
Elemental Unity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 6.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 6.
What it does
Elemental Unity is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 219 Value: 6 Misc value: 32, 6934 |
| Effect #2 | Apply Aura (6) Aura type id 219 Value: 6 Misc value: 33, 6934 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Elemental Unity appears in: 2 talents.
Talents
- Elemental Unity for Shaman (Elemental, Enhancement, Restoration)Talent
- Elemental Unity (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Base points changed from 10 to 6 (patch 12.1.0)
- Effect: Base points changed from 1 to 6 (patch 12.1.0)
Comments
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