Tooltip
Emerald winds propel the player forward for 3 sec, granting 1 Skyriding Charge.
How it works
Emerald Gale is built from 3 client effects, applied in this order:
- Effect 1 is Energize (effect type 30). Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 524. Its base value is 1.
- Effect 3 is effect type 293, which the datamine does not name. Its base value is 1.
What it does
Emerald Gale is a Physical spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it restores a resource (base value 3) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Energize (30) Value: 3 Misc value: 25 |
| Effect #2 | Apply Aura (6) Aura type id 524 Value: 1 |
| Effect #3 | Effect 293 Value: 1 Misc value: 2391 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Emerald Gale appears in: 1 boss encounter.
Boss encounters
- Tindral Sageswift, Seer of the Flame in Amirdrassil, the Dream's Hope
Journal section: Intermission: Burning Pursuit > Dream Essence; Intermission: Path of Flame > Dream Essence
Encounter creatures: Tindral Sageswift, Tindral Sageswift, Tindral Sageswift, Tindral SageswiftRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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