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Emergency Repairs

Spell

Emergency Repairs

Physical

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4 sec30 sec cooldownMedium Range

Heals the target for 50.

Emergency Repairs

Tooltip

Heals the target for 50.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 50. It applies the infected mechanic.

What it does

Emergency Repairs is a spell with a 4 sec cast, a range of 30 yards and a 30 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast time4 sec
Cooldown30 sec
Global cooldownNone
Effect #1Effect 136
Value: 50
Mechanic: Infected

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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