Tooltip
Craft an empyrial florid malachite setting.
How it works
- Effect 1 is Create Item (effect type 24). Its base value is 1.
What it does
Empyrial Florid Malachite Setting is a spell with a 1.5 sec cast and no range (it targets the caster). When cast it creates an item.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Effect #1 | Create Item (24) Value: 1 Misc value: 13 Item id 151933 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Creates
Reagents
Used by
Where is this spell used?
Empyrial Florid Malachite Setting appears in: 1 skill line and 2 spells that cast it.
Skill lines
- JewelcraftingSkill line
Spells that cast it
- Design List: Argus CrownsTriggers this spell
- Destroy Mats - Abandon - Empyrial CrownTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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