How it works
Endless Abyss is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its area radius is 5 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 2 yards.
What it does
Endless Abyss is a spell with an instant cast and a range of 90 yards. When cast it makes the caster jump to a location up to 5 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 90 yards (Ninety) |
| Cast time | Instant |
| Effect #1 | Jump to Destination (42) Misc value: 150 Radius: 5 yards |
| Effect #2 | Dummy (3) Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.