Spell
Energy Loop
Physical
Disintegrate deals 35% more damage and generates 2 mana over its duration.
Tooltip
Disintegrate deals 35% more damage and generates 2 mana over its duration.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.1 sec.
Energy Loop is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Energy Loop.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 35.
What it does
Energy Loop is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Energy Loop (record #372234).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 0.1 sec |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Energy Loop |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 35 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Energy Loop appears in: 2 talents.
Talents
- Energy Loop for Evoker (Devastation, Preservation)Talent
- Energy Loop for Evoker (Devastation, Preservation, Augmentation)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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