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Energy Loop

Spell

Energy Loop

Physical

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Evoker

Instant castSelf Only

Disintegrate deals 35% more damage and generates 2 mana over its duration.

Energy Loop

Tooltip

Disintegrate deals 35% more damage and generates 2 mana over its duration.

How it works

Its aura procs every time its trigger condition is met. It can proc at most once every 0.1 sec.

Energy Loop is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Energy Loop.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 35.

What it does

Energy Loop is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Energy Loop (record #372234).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Proc cooldown0.1 sec
Effect #1Apply Aura (6)
Aura type id 42
Trigger spell: Energy Loop
Effect #2Apply Aura (6)
Aura type id 108
Value: 35
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Energy Loop appears in: 2 talents.

Talents

  • Energy Loop for Evoker (Devastation, Preservation)Talent
  • Energy Loop for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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