Skip to content
Energy Overload

Spell

Energy Overload

Arcane

Advertisement

Instant castThree Hundred Yards

The Volatile Manifestation erupts in arcane energy, inflicting 125 Arcane damage to all players and increasing damage taken from by 200%.

Energy Overload

Tooltip

The Volatile Manifestation erupts in arcane energy, inflicting 125 Arcane damage to all players and increasing damage taken from by 200%.

How it works

Its aura procs every time its trigger condition is met.

Energy Overload is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 125. It applies the infected mechanic. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 200. Its area radius is 300 yards.

What it does

Energy Overload is an Arcane spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it deals Arcane damage (base value 125) with the infected mechanic in a 300 yard radius and applies an aura in a 300 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration10 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 125
Mechanic: Infected
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 255
Value: 200
Misc value: 33
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Energy Overload appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Energy Overload at Wowhead (opens Wowhead in a new tab)