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Energy Siphon

Spell

Energy Siphon

Physical

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1 secTwenty yards

Siphons energy from bodies of nearby opponents, restoring health to the caster.

Energy Siphon

Tooltip

Siphons energy from bodies of nearby opponents, restoring health to the caster.

How it works

Casting it triggers a 1.5 sec global cooldown.

Energy Siphon is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 500. Its area radius is 15 yards.

What it does

Energy Siphon is a spell with a 1 sec cast, a range of 20 yards and effects that last 0.0 sec. When cast it applies an aura in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time1 sec
Global cooldown1.5 sec
GCD categoryCategory id 1421
Duration0.0 sec
Effect #1Effect 136
Value: 20
Effect #2Apply Aura (6)
Aura type id 4
Value: 500
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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