Tooltip
Zap yourself for Nature damage, gaining Intellect for 15 sec.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Enhance Synapses is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 29.
- Effect 2 is School Damage (effect type 2).
What it does
Enhance Synapses is a Nature spell with an instant cast, no range (it targets the caster), a 45 sec cooldown and effects that last 15 sec. When cast it applies an aura and deals Nature damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 45 sec |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 29 Misc value: 3 |
| Effect #2 | School Damage (2) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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