Tooltip
Periodically enrages, increasing damage dealt by 200% but decreasing movement speed. While enraged, attacks have a chance to shatter the armor of his target, decreasing their armor by 20% for 1 min. This effect stacks.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 9. Its aura procs every time its trigger condition is met. It can proc at most once every 2 sec.
Enrage is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Shattered Armor.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 75.
What it does
Enrage is a spell with an instant cast, no range (it targets the caster), a 5 sec cooldown and effects that last 8 sec. When cast it applies an aura. It also casts Shattered Armor.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Dispel type | Dispel type id 9 |
| Proc chance | Always |
| Proc cooldown | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 200 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 42 Trigger spell: Shattered Armor |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 50 |
| Effect #4 | Apply Aura (6) Aura type id 33 Value: 75 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.