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Entangling Roots

Spell

Entangling Roots

Nature

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1.5 sec10 sec cooldownMedium Range

Roots the target in place and causes 7.93016 Nature damage over 10 sec.

Entangling Roots

Tooltip

Roots the target in place and causes 7.93016 Nature damage over 10 sec. Damage caused may interrupt the effect.

How it works

Casting it triggers a 2 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Entangling Roots is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.379 per tick. It ticks every 3 sec.

What it does

Entangling Roots is a Nature spell with a 1.5 sec cast, a range of 30 yards, a 10 sec cooldown and effects that last 10 sec. When cast it applies an aura and applies an aura every 3 sec. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time1.5 sec
Cooldown10 sec
Global cooldown2 sec
GCD categoryCategory id 133
Duration10 sec
MechanicRooted
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 26
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.379
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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