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Entrapment

Spell

Entrapment

Nature

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Instant castAnywhere - Unlimited

When your Ice Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.

Entrapment

Tooltip

When your Ice Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 455. It scales with 0.25 times spell power.

What it does

Entrapment is a Nature spell with an instant cast, an unlimited range and effects that last 4 sec. When cast it applies an aura. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration4 sec
MechanicRooted
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 455
Spell power coefficient: 0.25

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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