Tooltip
Receive a jolt of energy, empowering your next spells cast:
: Immediately heals for (861.1% of Spell Power) and is instant cast.
: Duration increased by 10 sec.
: Cooldown reduced by 9 sec.
: Knockback applied immediately.
: Refund a charge and heal yourself for (240% of Attack Power).
How it works
Its dispel type is client id 1.
Enveloping Mist is built from 3 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). It scales with 8.6112 times spell power.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Heal (effect type 10). It scales with 8.6112 times spell power. Its area radius is 60 yards.
What it does
Enveloping Mist is a Nature spell with an instant cast and a range of 40 yards. When cast it heals and heals in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Spell power coefficient: 8.6112 |
| Effect #2 | Dummy (3) |
| Effect #3 | Heal (10) Spell power coefficient: 8.6112 Radius: 60 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 7.488 to 8.6112 (patch 12.1.5)
- Effect: Spell power coefficient changed from 7.488 to 8.6112 (patch 12.1.5)
Comments
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