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Epidemic

Spell

Epidemic

Shadow

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Death Knight

Instant castLong Range

Causes each of your Virulent Plagues to flare up, dealing (96.3% of Attack Power) Shadow damage to the infected enemy and (38.5% of Attack Power) Shadow damage to foes nearby.

Epidemic

Tooltip

Causes each of your Virulent Plagues to flare up, dealing (96.3% of Attack Power) Shadow damage to the infected enemy and (38.5% of Attack Power) Shadow damage to foes nearby.

Extends the duration of Dread Plague and Virulent Plague by 1.1 sec.

How it works

Epidemic is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.9633 times attack power.
  2. Effect 2 is School Damage (effect type 2). It scales with 0.3853 times attack power. Its area radius is 8 yards.

What it does

Epidemic is a Shadow spell with an instant cast and a range of 40 yards. When cast it deals Shadow damage and deals Shadow damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range40 yards (Long Range)
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 0.9633
Effect #2School Damage (2)
Attack power coefficient: 0.3853
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 0.6255 to 0.9633 (patch 12.1.0)
  • Effect: Attack power coefficient changed from 0.2502 to 0.3853 (patch 12.1.0)

Comments

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