Spell
Eradicate
Holy
Nature
Shadow
Arcane
Slam your Scythe to the ground, dealing (773.6% of Spell Power) Cosmic damage to your primary target and to all other enemies within a 25 yd cone in front of you.
Tooltip
Slam your Scythe to the ground, dealing (773.6% of Spell Power) Cosmic damage to your primary target and to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets.
Eradicate gathers up to 4 nearby souls.
Generates 10 Fury.
How it works
- Effect 1 is School Damage (effect type 2). It scales with 7.736 times spell power. Its area radius is 30 yards.
What it does
Eradicate is a Holy, Nature, Shadow and Arcane spell with an instant cast and a range of 100 yards. When cast it deals Holy, Nature, Shadow and Arcane damage in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 7.736 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 7.163 to 7.736 (patch 12.1.5)
- Effect: Spell power coefficient changed from 8.14 to 7.163 (patch 12.1.0)
- Effect: Spell power coefficient changed from 8.66 to 8.14 (patch 12.1.0)
Comments
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