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Eradicating Salvo

Spell

Eradicating Salvo

Arcane

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Instant castThree Hundred Yards

The Plexus Sentinel targets a player to be purged, firing two missiles in quick succession.

Eradicating Salvo

Tooltip

The Plexus Sentinel targets a player to be purged, firing two missiles in quick succession.

If a missile fails to hit at least 5 players, it instead inflicts 120 Arcane damage to all players.] []

How it works

Its aura procs every time its trigger condition is met.

Eradicating Salvo is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 240. It applies the infected mechanic. Its area radius is 6 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Eradicating Salvo is an Arcane spell with an instant cast and a range of 300 yards. When cast it deals Arcane damage (base value 240) with the infected mechanic in a 6 yard radius. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 240
Mechanic: Infected
Radius: 6 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Eradicating Salvo appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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