How it works
Erratic Rift is built from 3 client effects, applied in this order:
- Effect 1 is effect type 160, which the datamine does not name. It triggers Phase Conduit.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is effect type 164, which the datamine does not name. It triggers spell id 1244256.
What it does
Erratic Rift is a spell with a 1.1 sec cast and no range (it targets the caster). It also casts Phase Conduit.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.1 sec |
| Effect #1 | Effect 160 Trigger spell: Phase Conduit |
| Effect #2 | Dummy (3) |
| Effect #3 | Effect 164 Trigger spell id 1244256 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.