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Eruption

Spell

Eruption

Physical

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2 secSelf Only

Physical spell.

Eruption

How it works

Eruption is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 3 yards.
  2. Effect 2 is effect type 138, which the datamine does not name. Its base value is 100. Its area radius is 3 yards.

What it does

Eruption is a Physical spell with a 2 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 20) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Effect #1School Damage (2)
Value: 20
Radius: 3 yards
Effect #2Effect 138
Value: 100
Misc value: 100, 10
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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