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Eruption

Spell

Eruption

Physical

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Instant castTower 100

Fires a spike through the floor, impaling all targets, dealing 26.4152 damage and knocking them up in the air.

Eruption

Tooltip

Fires a spike through the floor, impaling all targets, dealing 26.4152 damage and knocking them up in the air. This attack ignores armor.

How it works

Eruption is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 26.4152. Its area radius is 3 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 125. Its area radius is 4 yards.

What it does

Eruption is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 26.4152) in a 3 yard radius and has a Knock Back effect in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 26.4152
Radius: 3 yards
Effect #2Knock Back (98)
Value: 125
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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