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Essence Break

Spell

Essence Break

PhysicalHolyFireNatureFrostShadowArcane

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Demon Hunter

Instant cast40 sec cooldownTen yards

Slash all enemies in front of you for (462% of Attack Power) Chaos damage, causing Chaos Strike and Blade Dance to deal (257.4% of Attack Power) Chaos damage to them for 4 sec.

Essence Break

Tooltip

Slash all enemies in front of you for (462% of Attack Power) Chaos damage, causing Chaos Strike and Blade Dance to deal (257.4% of Attack Power) Chaos damage to them for 4 sec. Deals reduced damage beyond 8 targets.

How it works

Casting it triggers a 1.5 sec global cooldown.

Essence Break is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 4.62 times attack power. Its area radius is 10 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 8.

What it does

Essence Break is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, a range of 10 yards and a 40 sec cooldown. When cast it deals Physical, Holy, Fire, Nature, Frost, Shadow and Arcane damage in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Holy, Fire, Nature, Frost, Shadow, Arcane
Range10 yards (Ten yards)
Cast timeInstant
Cooldown40 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Attack power coefficient: 4.62
Radius: 10 yards
Effect #2Dummy (3)
Value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Essence Break appears in: 1 talent.

Talents

  • Essence Break for Demon Hunter (Havoc, Vengeance, Devourer)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 3.11 to 4.62 (patch 12.1.0)

Comments

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