Spell
Eternal Guardian
Nature
When used, your pet will miraculously return to life with full health.
Tooltip
When used, your pet will miraculously return to life with full health.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Eternal Guardian is built from 2 client effects, applied in this order:
- Effect 1 is effect type 109, which the datamine does not name. Its base value is 100.
- Effect 2 is Dummy (effect type 3).
What it does
Eternal Guardian is a Nature spell with a 5 sec cast, an unlimited range and a 10 min cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 5 sec |
| Cooldown | 10 min |
| Global cooldown | None |
| Effect #1 | Effect 109 Value: 100 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.