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Eternal Night

Spell

Eternal Night

Physical

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5 secAnywhere - Unlimited

Upon reaching 100 energy, Ky'veza lifts into the air and pulses with darkness, inflicting 5 Shadow damage to all players every 1 sec for 24 sec.

Eternal Night

Tooltip

Upon reaching 100 energy, Ky'veza lifts into the air and pulses with darkness, inflicting 5 Shadow damage to all players every 1 sec for 24 sec.

How it works

Eternal Night is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 604800 times over the full 168 hr. It triggers Eternal Night.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
  3. Effect 3 is Create Area Effect (effect type 179).
  4. Effect 4 is Create Area Effect (effect type 179).
  5. Effect 5 is Create Area Effect (effect type 179).

What it does

Eternal Night is a spell with a 5 sec cast, an unlimited range and effects that last 168 hr. When cast it applies an aura every 1 sec, applies an aura and has a Create Area Effect effect. It also casts Eternal Night (record #464923).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time5 sec
Duration168 hr
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Eternal Night
Effect #2Apply Aura (6)
Aura type id 61
Value: 20
Effect #3Create Area Effect (179)
Misc value: 32757
Effect #4Create Area Effect (179)
Misc value: 32755
Effect #5Create Area Effect (179)
Misc value: 32756

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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