Tooltip
Being struck by some abilities causes an everlasting venom to course through the target's veins, inflicting 1 Nature damage every 1 sec. This effect stacks.
Upon reaching 11 applications, the target dies.
How it works
Eternal Venom is built from 2 client effects, applied in this order:
- Effect 1 is Instakill (effect type 1).
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 200.
What it does
Eternal Venom is a Nature spell with an instant cast and an unlimited range. When cast it kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Instakill (1) |
| Effect #2 | Effect 165 Value: 200 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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