How it works
Evacuation Protocol is built from 3 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252).
- Effect 2 is effect type 61, which the datamine does not name.
- Effect 3 is effect type 134, which the datamine does not name.
What it does
Evacuation Protocol is a spell with an instant cast and no range (it targets the caster). When cast it has a Teleport effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Teleport (252) |
| Effect #2 | Effect 61 Misc value: 72563 |
| Effect #3 | Effect 134 Misc value: 161838 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Evacuation Protocol appears in: 1 spell that casts it.
Spells that cast it
- Evacuation ProtocolTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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