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Evasive Maneuvers

Spell

Evasive Maneuvers

Physical

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2 sec12 sec cooldownSelf Only

Fly erratically, increasing your dodge chance by 20%.

Evasive Maneuvers

Tooltip

Fly erratically, increasing your dodge chance by 20%. Stacks 3 times. Dodging or taking damage removes a stack.

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 9. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 49. Its base value is 20.

What it does

Evasive Maneuvers is a spell with a 2 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 15 sec. When cast it applies an aura. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Cooldown12 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Dispel typeDispel type id 9
Proc chanceAlways
Max stacks3
Effect #1Apply Aura (6)
Aura type id 49
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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