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Everchill

Spell

Everchill

Frost

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Instant castExtended Range

Lasts 12 sec.

Everchill

Tooltip

Lasts 12 sec.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Everchill is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 3 sec, 4 times over the full 12 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 2. It applies the snared mechanic.

What it does

Everchill is a Frost spell with an instant cast, a range of 50 yards and effects that last 12 sec. When cast it applies an aura every 3 sec and applies an aura with the snared mechanic. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range50 yards (Extended Range)
Cast timeInstant
Duration12 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Period: every 3 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: 2
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Everchill appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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