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Evolution

Spell

Evolution

Physical

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3 secSelf Only

When the caster mutates, damage dealt is increased by 5%.

Evolution

Tooltip

When the caster mutates, damage dealt is increased by 5%.

How it works

Each cast of Evolution costs 60 Mana. Its aura procs every time its trigger condition is met.

Evolution is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 5.
  2. Effect 2 is effect type 77, which the datamine does not name.

What it does

Evolution is a spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost60 Mana
RangeSelf Only
Cast time3 sec
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 79
Value: 5
Misc value: 127
Effect #2Effect 77

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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