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Explosive Slam

Spell

Explosive Slam

Fire

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2.5 secFifteen yards

The golem slams the ground, inflicting 47.7031 Fire damage to enemies.

Explosive Slam

Tooltip

The golem slams the ground, inflicting 47.7031 Fire damage to enemies. of his target. Enemies struck are seared, increasing the damage of subsequent Explosive Slams for 25 sec.

How it works

Its aura procs every time its trigger condition is met.

Explosive Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 47.7031. Its area radius is 9 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 50. Its area radius is 11 yards.

What it does

Explosive Slam is a Fire spell with a 2.5 sec cast, a range of 15 yards and effects that last 25 sec. When cast it deals Fire damage (base value 47.7031) in a 9 yard radius and applies an aura in an 11 yard radius. The client files the whole spell under the infected mechanic. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range15 yards (Fifteen yards)
Cast time2.5 sec
Duration25 sec
MechanicInfected
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 47.7031
Radius: 9 yards
Effect #2Apply Aura (6)
Aura type id 255
Value: 50
Misc value: 22
Radius: 11 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.